Splinter Cell Remake

Remake of Sam Fisher’s most classic operations

Ubisoft Toronto is leading development on a Splinter Cell Remake, and I am contributing to the project as a game designer.

My core responsibilities include designing gameplay features, conducting market research, and creating design documents. Through this experience, I am expanding my knowledge in design theories and gaining new and exciting perspectives on problem solving, collaboration, and game design.

Additional information about the project can be found here.

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Far Cry 6 Companion Design