Splinter Cell Remake
Remake of Sam Fisher’s most classic operations
Ubisoft Toronto is leading development on a Splinter Cell Remake, and I am contributing to the project as a game designer.
My core responsibilities include designing gameplay features, conducting market research, and creating design documents. Through this experience, I am expanding my knowledge in design theories and gaining new and exciting perspectives on problem solving, collaboration, and game design.
Additional information about the project can be found here.